AITRIGGER

trigger conditions for scripted AI

Values

Name Value Description
AITRIGGER_NONE 0 No Trigger
AITRIGGER_SEEPLAYER_ANGRY_AT_PLAYER 1 See Player
AITRIGGER_TAKEDAMAGE 2 Take Damage
AITRIGGER_HALFHEALTH 3 50% Health Remaining
AITRIGGER_DEATH 4 Death
AITRIGGER_SQUADMEMBERDIE 5 Squad Member Dead
AITRIGGER_SQUADLEADERDIE 6 Squad Leader Dead
AITRIGGER_HEARWORLD 7 Hear World
AITRIGGER_HEARPLAYER 8 Hear Player
AITRIGGER_HEARCOMBAT 9 Hear Combat
AITRIGGER_SEEPLAYER_UNCONDITIONAL 10 See Player Unconditional
AITRIGGER_SEEPLAYER_NOT_IN_COMBAT 11 See Player, Not In Combat