Engine global variables
Type: Reference type
Declaration | Description |
---|---|
const float time | Current time |
const float frametime | Time between frames |
float force_retouch | How many times to force all entities to retouch entities they are currently touching/intersecting. Should always be >= 0. |
const string_t mapname | Name of the current map |
const string_t startspot | Start location in the map |
float deathmatch | Flag telling whether this is deathmatch |
float coop | Flag telling whether this is coop |
float teamplay | Flag telling whether this is teamplay |
const float serverflags | Server flags |
float found_secrets | Found secrets |
const Vector v_forward | Forward vector |
const Vector v_up | Up vector |
const Vector v_right | Right vector |
const float trace_allsolid | Trace all is solid flag |
const float trace_startsolid | Trace start is solid flag |
const float trace_fraction | Trace fraction |
const Vector trace_endpos | Trace end position |
const Vector trace_plane_normal | Trace plane normal |
const float trace_plane_dist | Trace plane distance |
const edict_t@ trace_ent | Trace entity |
const float trace_inopen | Trace is in open flag |
const float trace_inwater | Trace is in water flag |
const int trace_hitgroup | Trace hit group |
const int trace_flags | Trace flags |
const int msg_entity | Message entity |
int cdAudioTrack | CD audio track |
const int maxClients | Maximum connected clients |
const int maxEntities | Maximum entities |