EdictFlags

entvars_t::flags constants

Values

Name Value Description
FL_FLY 1 Changes the SV_Movestep() behavior to not need to be on ground
FL_SWIM 2 Changes the SV_Movestep() behavior to not need to be on ground (but stay in water)
FL_CONVEYOR 4 If set, entities standing on this entity are moved as if this were a conveyor
FL_CLIENT 8 If set, this is a player
FL_INWATER 16 If set, this entity is in water. Only applies to players
FL_MONSTER 32 If set, this is a monster
FL_GODMODE 64 If set, this entity is invincible. Only applies to players
FL_NOTARGET 128 If set, this entity will not be targeted by monster AI
FL_SKIPLOCALHOST 256 Don't send entity to local host, it's predicting this entity itself
FL_ONGROUND 512 At rest / on the ground
FL_PARTIALGROUND 1024 not all corners are valid
FL_WATERJUMP 2048 player jumping out of water
FL_FROZEN 4096 Player is frozen for 3rd person camera
FL_FAKECLIENT 8192 JAC: fake client, simulated server side; don't send network messages to them
FL_DUCKING 16384 Player flag -- Player is fully crouched
FL_FLOAT 32768 Apply floating force to this entity when in water
FL_GRAPHED 65536 worldgraph has this ent listed as something that blocks a connection
FL_IMMUNE_WATER 131072 If set, players don't take drown damage
FL_IMMUNE_SLIME 262144 If set, players don't take damage from slime
FL_IMMUNE_LAVA 524288 If set, players don't take damage from lava
FL_PROXY 1048576 This is a spectator proxy
FL_ALWAYSTHINK 2097152 Brush model flag -- call think every frame regardless of nextthink - ltime (for constantly changing velocity/path)
FL_BASEVELOCITY 4194304 Base velocity has been applied this frame (used to convert base velocity into momentum)
FL_MONSTERCLIP 8388608 Only collide in with monsters who have FL_MONSTERCLIP set
FL_ONTRAIN 16777216 Player is _controlling_ a train, so movement commands should be ignored on client during prediction.
FL_WORLDBRUSH 33554432 Not moveable/removeable brush entity (really part of the world, but represented as an entity for transparency or something)
FL_SPECTATOR 67108864 This client is a spectator, don't run touch functions, etc.
FL_NOWEAPONS 134217728 This client is being denied weapon usage
FL_CUSTOMENTITY 536870912 This is a custom entity
FL_KILLME 1073741824 This entity is marked for death -- This allows the engine to kill ents at the appropriate time
FL_DORMANT 2147483648 Entity is dormant, no updates to client