Player animations, set using CBasePlayer::SetAnimation.
Name | Value | Description |
---|---|---|
PLAYER_IDLE | 0 | |
PLAYER_WALK | 1 | |
PLAYER_JUMP | 2 | |
PLAYER_SUPERJUMP | 3 | |
PLAYER_DIE | 4 | |
PLAYER_ATTACK1 | 5 | |
PLAYER_RELOAD | 6 | |
PLAYER_DEPLOY | 7 | |
PLAYER_BARNACLE_HIT | 8 | |
PLAYER_BARNACLE_PULL | 9 | |
PLAYER_BARNACLE_CHOMP | 10 | |
PLAYER_BARNACLE_CHEW | 11 |