TankFlags

func_tank spawn flags

Values

Name Value Description
SF_TANK_ACTIVE 1 Whether the tank is active or not
SF_TANK_LINEOFSIGHT 16 Whether to only attack if the tank has a direct line of sight of its target or continue firing.
SF_TANK_CANCONTROL 32 Whether this func_tank is controllable or not
SF_TANK_USERELATIONS 512 If set, uses the relationship specified when dealing with player targets. Otherwise, defaults to always attacking monsters.
SF_TANK_PLAYERCANTFIRE 1024 If set, controlling player can't fire this tank.