Waypoint for monsters to follow.
Type: Reference type
Declaration | Description |
---|---|
Vector vecLocation | Location of this waypoint. |
Vector vecJumpVelocity | Saved jump velocity. |
Vector vecLadderVelocity | Saved ladder velocity. |
EHandle hDoor | Handle to a door to use. |
float flSavedMoveWait | How long to wait on this waypoint. |
int iType | Type(s) of this waypoint. |