CommonEntityFlags

Common entity flags used by various entities.

Values

Name Value Description
SF_NORESPAWN 1024 set this bit on guns and stuff that should never respawn.
SF_DELAYREMOVE 2048 A weapon will be removed from the map after 60sec
SF_CREATEDWEAPON 4096 this flag indicates that this entity is a weapon created for players,
as opposed to being created by being placed by a mapper
SF_DODAMAGE 8192 this flag indicates that a player thrown weapon should deal damage to things it hits
SF_GIVENITEM 16384 This item is being given to the player -- can't fall out of map
SF_NODEFAULTAMMO 32768 Don't allow default ammo to be set. Prevents players from getting too much ammo from cross map inventory