bits_SOUND

Sound flags for monster schedules.

Values

Name Value Description
bits_SOUND_NONE 0
bits_SOUND_COMBAT 1 gunshots, explosions
bits_SOUND_WORLD 2 door opening/closing, glass breaking
bits_SOUND_PLAYER 4 all noises generated by player. walking, shooting, falling, splashing
bits_SOUND_CARCASS 8 dead body
bits_SOUND_MEAT 16 gib or pork chop
bits_SOUND_DANGER 32 pending danger. Grenade that is about to explode, explosive barrel that is damaged, falling crate
bits_SOUND_GARBAGE 64 trash cans, banana peels, old fast food bags.
bits_SOUND_BULLETHIT 128 a bullet just hit at this location
bits_ALL_SOUNDS -1 All sound flags